In the menus of Final Fantasy X, you'll come across a lot of terms, which might not be quite clear at first glance. The following page will explain you what all those
terms really are so you'll understand the game even better!
Terms |
Meanings |
Ability |
See Auto-Ability and Command Ability. |
Accuracy |
Accuracy affects the probability of your character attacking successfully. The higher the figure, the more accurate your character.
(max = 255) |
Agility |
The higher the Agility, the shorter the interval between two actions. This means that an agile hero can eliminate more of their opponents
before the fiend has a chance to defend himself. (max = 255) |
AP (Ability Points) |
After participating in battle, and surviving it, a character is rewarded with AP. |
Armor |
This refers to object such as rings, as well as conventional Armor or items of clothing. |
Auto-Ability |
Auto-Abilities are attributes or abilities inherent to specific weapons or items of Armor. They do not require MP and cannot be removed by
the enemy. Check the list with Auto Abilities here. |
Command Ability |
This is the term referring to White Magic, Black Magic and Skills. |
CTB Window |
At the top right of your screen during battle will the attack sequence of all participants be shown. The letters represent your opponents.
This sequence may change depending on the course of the battle and actions taken. |
Defece |
This figure reduces the damage inflicted by physical attacks from the enemy. (max = 255) |
Evasion |
This figure determines your chance of evading a physical attack from the enemy. (max = 255) |
Gil |
This is the unit of currency in Spira, the world of FFX. |
HP (Hit Points) |
A character's stamina points. If the figure drops to 0, the characters is KO'd and must be revived using magic or items. If one of your
characters has lost 50% of the HP, he or she will be weakened. The HP will be displayed in yellow and the character pants and stands weak. You can gain extra HP
on the Sphere Grid. The max. level is 9999. However this can be increased to an impressive 99.999 with Break HP Limit (Auto-Ability). |
Luck |
The higher your Luck figure, the greater the probability of using physical hits and critical hits. (max = 255) |
Magic |
This figure determines the damage inflicted by magic attacks, as well as the healing power of magic. (max = 255) |
Magic Defence |
The higher this figure, the less damage will be inflicted on a character by magic attacks. (max = 255) |
Mode / Overdrive Mode |
During the course of the game, you can determine the mode in which a character's Overdrive Gauge is filled. You will learn more and more
modes! |
MP (Magic Points) |
Most Command Abilities require MP in order to be used. Those characters who use a lot of magic should have plenty of MP at their disposal.
In particular Yuna and Lulu at the start of the game, since they use White and Black Magic mainly. Extra MP can be gained on the Sphere Grid. The max figure is
999, but this can be increased to 9999 with Break MP Limit (Auto-Ability). |
Next |
The figure shown after this Status display indicates the amount of AP required by a character in order to increase the S. Lvl. |
Node |
This refers to the Sphere Grid fields that can be activated using Spheres. |
Overdrive |
With a full Overdrive Gauge, characters and Aeons have more powerful attacks or actions at their disposal. Take a look at the
Overdrive section to learn more. |
S. Lvl (Sphere Level) |
The Sphere Level indicates the number of Sphere Grid nodes through which a character can move in order to learn new abilities or increase
attributes. |
S. Lvl Up |
This message is sown when a character's S. Lvl increases after battle. |
Skill |
This refers to a specific skill that a character can use in battle. The use of skills consumes MP. |
Special Attack |
These are individual techniques used by Aeons. Take a look a the Aeons section for more info on this. |
Sphere |
Defeated fiends leave various types of Spheres behind, which your characters can use on the Sphere Grid. You can also use Spheres to
customise your equipment or increase the attributes of your Aeons. You can hold a max of 99 Spheres, the rest will be thrown away automatically. Refer to the
Sphere List section to learn about all the Spheres. |
Sphere Grid |
To increase your characters' techniques and attributes, you must do more than defeat enemies. Your Sphere Level determines the distance you
can travel on the Sphere Grid. Depending on the Sphere in question, you can also activate various Nodes. As well as improving your basic character attributes,
this allows you to acquire new skills and magic. Refer to the Sphere Grid section for more details. |
Strength |
This figure determines the amount of damage which a character's physical attacks can inflict on the enemy. (max = 255) |
Weapon |
The term weapons does not simply refer to sword or lances, but also includes objects such as Lulu's dolls or Wakka's balls. |