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Game Info
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Final Fantasy X
Well helly doo sad wee to you, too.
Quote by: Tidus, trying to talk Al Bhed to Rikku on Salvage Ship
Status Effects
Once a character is inflicted by a status effect, the relevant icon will appear above his or her head. The Status effects can be both positive and negative. The
maximum duration is until the end of a specific battle or until lifted by an item or spell. There are two tables below: the Positive Status Effects and the Negative
Status Effects. These will list all status effects, the feature, the effects itself and how it can be lifted. All effects are automatically lifted after battle. The
effects are listed from A - Z in both tables.
Positive Status Effects
Status Effect |
Feature |
Effect |
Expires After |
Auto-Life |
Ring above character's head |
A character who has been KO'd will automatically be revived with 25% of the max. HP |
Character has been KO'd and then revived once |
Defend |
- |
Damage inflicted by physical attacks is halved |
One round |
Distil Ability |
- |
Your opponent drops Ability Spheres when defeated |
Use of other Distil modes |
Distil Mana |
- |
Your opponent drops Mana Spheres when defeated |
Use of other Distil modes |
Distil Power |
- |
Your opponent drops Power Spheres when defeated |
Use of other Distil modes |
Distil Speed |
- |
Your opponent drops Speed Spheres when defeated |
Use of other Distil modes |
Guard |
- |
The character takes physical attacks intended for their teammates |
One round |
Haste |
Quicker movements |
The interval until the character's next turn is halved |
Dispel, Purifying Salt, Aero Spark, Slow or Threaten |
NulBlaze |
Red sphere circles the body |
Your party is immune to one Fire spell / Fire attack |
Fire attack, Dispel, Purifying Salt or Aero Spark |
NulFrost |
Pale blue sphere circles the body |
Your party is immune to one Blizzard spell / Ice attack |
Ice attack, Dispel, Purifying Salt or Aero Spark |
NulShock |
Orange sphere circles the body |
Your party is immune to one Thunder spell / Lightning attack |
Lightning attack, Dispel, Purifying Salt or Aero Spark |
NulTide |
Blue sphere circles the body |
Your party is immune to one Water spell / Water attack |
Water attack, Dispel, Purifying Salt or Aero Spark |
Protect |
Blue protective shield appears once the effect comes into force |
The damage inflicted by physical attacks is halved |
Dispel, Purifying Salt or Aero Spark |
Reflect |
White protective wall appears once the effect ones into force |
Certain spells are reflected (*) |
Dispel, Purifying Salt or Aero Spark |
Regen |
Entire body glows Blue |
HP is automatically restored every round |
Dispel, Purifying Salt or Aero Spark |
Scan |
- |
Detailed data shown concerning the individual target |
- |
Sentinel |
- |
Characters Guards allies when in Defensive state |
One round |
Shell |
Orange protective sphere appears once the effect comes into force |
The effects of magic are halved, including those of healing spells |
Dispel, Purifying Salt or Aero Spark |
* A spell can only be reflected once. You can exploit this if your opponent uses Reflect to protect himself: inflict the
Reflect status effect on one of your characters as well and then use spells to attack yourself. These spells will now be reflected onto your opponent, and since
he cannot reflect them again, he'll suffer the consequences! If there are multiple enemies, the reflected spell will be directed randomly. Remember that with the
Reflect spell on one of your characters, healing spells will be reflected too! |
Negative Status Effects
Status Effect |
Feature |
Effect |
Expires After |
Armour Break |
- |
Defence drops to 0. The armoured characteristic is lifted |
Dispel |
Berserk |
Entire body glows red |
Strength increases, but the attacks can no longer be controlled |
Esuna, Remedy, Confuse or Threaten |
Confusion |
Little stars spin around the head |
The individual affected attacks everyone randomly |
Esuna, Remedy, Berserk or physical hits |
Curse |
Head smokes and the body darkens |
The individual affected cannot use an Overdrive & Overdrive Gauge does not increase |
Dispel or Holy Water |
Darkness |
Black mist appears in front of eyes |
The hit ratio of physical attacks drops significantly |
Esuna, Eye Drops, Remedy or Al Bhed Potions; otherwise after a variable number of rounds |
Doom |
Countdown above the head |
The character is KO'd as soon as the meter drops to 0 |
KO effect |
KO |
Character falls to the ground |
The character falls to the ground, can neither fight nor act and cannot be replaced until revived |
Life, Full-Life, Phoenix Down, Mega Phoenix or Auto-Life |
Magic Break |
- |
Damage inflicted by affected character's magic attacks is halved |
Dispel |
Mental Break |
- |
Magic Defence drops to zero |
Dispel |
Petrification |
Character turns grey and stops moving |
The character is petrified and can no longer act |
Esuna, Soft, Remedy or Al Bhed Potion |
Poison |
Green bubbles appear above the head |
HP drop with each round |
Esuna, Antidote, Remedy or Al Bhed Potion |
Power Break |
- |
Damage inflicted by physical attacks is halved |
Dispel |
Provoke |
- |
The character draws all enemy attacks onto himself |
Berserk or Threten; the same if the caster is put out of action by Petrification, KO or flight |
Silence |
Speech bubble with three dots appear above head |
The affected individual can no longer cast spells |
Esuna, Echo Screen or Remedy; otherwise after a variable number of rounds |
Sleep |
"ZZ..." appears above head |
The affected individual sleeps and can no longer act. Enemy hits inflict 50% more damage |
Esuna, Remedy or physical hits; otherwise after a variable number of rounds |
Slow |
Movements become slower |
Character's Agility drops, so he gets fewer turns in battle |
Esuna, Remedy, Haste or Threaten; otherwise after a variable number of rounds |
Threaten |
Character is petrified |
The enemy or character freezes with fright |
Berserk or Provoke; the same if the caster is put out of action by Petrification, KO or flight. Otherwise the effect ends with the caster's
next turn |
Zombie |
Head smokes and body turns green |
Any healing spell will have the opposite effect, inflicting damage instead |
Holy Water or Remedy |
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